Expected Behavior
The expected behavior is that dice behave basically the same as before.
Here are the changes we have made.
- We use less than half the amount of data to synchronize the dice between you and your players.
- The code that handles updating the state of the dice is ten times faster
- We have fixed a nasty bug where clearing all the dice could crash the game
- Previously rolled dice don't disappear simply because someone left the board (for example due to losing their internet connection)
- If you have two copies of TaleSpire open you can now pick up your own dice on both of them
- GMs can now pick up any dice (this one is a side effect of some other changes and we'd like your feedback, we are thinking of removing this as it's a little weird)
We are testing internally, but nothing beats real player testing on a wide range of hardware and software setups.
The test condition is simple; if it worked before, it should work now.
Things that didn't work before will be tackled in the future.
We also have a new feature!